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Ziggurat 2 heroes
Ziggurat 2 heroes











  • Divergent Character Evolution: In Ziggurat 2, Carina receives an active skill and upgrades that distinguish her from Argo.
  • The Baby of the Bunch: The sequel states that she was the youngest accepted apprentice in the order.
  • She's nigh-identical to Argo in gameplay and stats, but she's a girl. "Carina is an apprentice who has done her homework diligently."
  • Power-Up Magnet: His active skill in 2, "Syphon", does this.
  • The Smart Guy: Among his upgrades in the sequel is increased experience gain.
  • However, he is only as unskilled as the player, and he did presumably survive the test of the Ziggurat itself. The sequel states that Argo was the last apprentice accepted before the Downfall and one of the few survivors. In the sequel, his "Apprentice" perk merely restates this fact, providing no bonus or malus to any stat.
  • Jack of All Stats: As his description would imply, he starts out with balanced abilities which allow you the freedom to build his abilities any way you want.
  • Divergent Character Evolution: Ziggurat 2 gives Argo an active skill and upgrades that differentiate him from Carina.
  • As such, it's less likely that you end up with perks that are completely opposite of the characters starting abilities. With no particular advantages he also doesn't have any disadvantages. Balanced stats without particular strengths or weaknesses." Jacob might eye a weak character, but if you focus on his strengths and exploit his active skill to the fullest, you’ll find that he can manage just fine."Main character.

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    Level him enough and you start getting Mana back whenever you use Sacrifice, on top of letting you fire for free for ~7 seconds! Additionally, don’t bother with too many Mana perks. They just increase your HP tax to not be a wimp and recovery is key.

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    The fact he gets 20% less mana also sucks.ĭon’t bother getting too many HP increases. Altars are worth more with a nice 20% buff. That said, 5% HP isn’t that much, especially not with a few perks to aid HP recovery (like Druid, Warcry or Bloodlust). Passive Effect: Recover 20% max mana of each type when suing Sacrifice Skill: Sacrifice (Cooldown: 30s) – Spend 5% max Health to boost Damage and Fire Rate, and expend no mana for about 7~8 seconds. And since builds rely on mad Perk luck (if you have all perks, and you draw 2 per level up, your odds of getting a Wand perk or NOT getting a non-wand weapon perk are just abysmal) Slow and steady costs you the mana you need to use your weapons.Īgain, unless you want to go for a Wand-based build, or plan to go Wand-Only into a dungeon, he just has nothing. Hard to kill, but it’s just as hard for him to dish it out. Jacob had a damage reduction, but Glyndor is the real glacial fighter. What all this means if that Glyndor is constantly rushing to have mana for the next fight, while each fight takes forever. If you’re smart, you’ll notice that this 20% buff means that he gets relatively the same amount of HP from each potion as a 100 HP character would.

    ziggurat 2 heroes

    You know, the HP he won’t lose from being invulnerable about 1/6th of the time. He has poor Mana, he gets less mana, and he constantly drops it, AND his Active costs MORE MANA.

    ziggurat 2 heroes

    So he’s tanky, and with his ability, he becomes tankier. +20% HP and a invulnerability is a WEIRD combo. The mana drain alone kills any draw he might have.











    Ziggurat 2 heroes